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TheReviewTrickster

939 Movie Reviews

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10 reviews are hidden due to your filters.

The music wasn't fitting at all really. The fighting was strategic though, and there was some nice blood and some nice kills. They had a level of variety too, but I wish less of them were one-hit. If one of the guards or the armored gladiator were to keep fighting after getting hurt, that would add more suspense and variety. I too thought the ending would be the gladiator getting screwed over because of the initials or the emperor getting killed. The ksuic didn't help. Maybe you could have chosen some different funny initials that don't also mean the emperor is telling the gladiator to GTFO.
Overall a neat Madness movie with your style, but could ahve been more exciting with wome changes.

A lot less action indeed. The close quarters fight between Omega and XV was nice and strategic, though also kinda slow. The animation was okay, not as good as the last one, perhaps. The humanoid XV design and Xero's upgrade looked cool though. There were some cool kills, like when Xero told the Int. guys to pray for their magazines to be infinite. Even that weirdly had him impervious to bullets which we've never seen before. The part with the one guy saying he isn't human after that previous exchange was pretty funny. So was Xero failing to use the teleporter. The plot was weird though, because that message from Askad came out of nowhere, and at first I didn't realize Kary had gotten it, because Xero was the one with the upgrade. A completely different organization was apparently introduced, the guys wanting to take in XV. They didn't really do anything, I thought they were Int. the first time watching. There were also some issues with the sound effects, some of them were really jarring with the abrupt way they stopped or the overdone volume. One time, when Xero picked the teleporter up, there was a punch sound effect. The music choices were still really good though.
Overall not as good as the first one, pretty confusing and slow.

An interesting one. I wonder if what Skull Lord showed Trish was true. I knew this series would get serious at some point. So, is Skull Lord a figure of authority on Chut Island?
I liked Trish's screaming fit at the start, when she started punching Chutney. Chut's derpface at the end was pretty funny too. Red Skeleton's attitude is great as always. Then it got all deep. Animation was nice as always. I liked the flashback style for the - well, flashback.
The plot in this one was quite confusing, though. How did these guys end up in jail? I'd like to see that episode. Then what was Skull Lord doing at the Glaze home? Was he there to collect on debt? Was the tree looking for the Good Boi or money? Why would Skull Lord wait for him to get the Good Boi if that was the case? I did like the twist with Chutney's slaughter. Kind of a trope but still shown in a disturbing way here, with the juice and everything. Makes me wonder wjat Chutney's deal is. Is he a psychopath or does he just have no understanding if death? I'd say it's the latter. The episode ended early, like it's a 2-parter. Not very satisfying.
Overall a surprising lack of humor here, it got very dark. The plot was confusing and pretty unsatisfying. I'm sorry, Chut, but not your best episode. The series was heading down this road for sure, but this didn't have sufficient build-up in the story and kinda left the humor behind a bit.

ChutneyGlaze responds:

yes you are completley right except that it isnt a two parter. Theres more than than that!

I like how simple the animation style is here. It's that memey humor. Short but sweet. I love how the (I assume) mom breaks everything and beats the gamer in cold blood. Music is nice too. Maybe the gamer's crying should be a bit louder.

Well, the animation was great, and I liked the gore. The opening seemed strong with the commander guy getting shot immediately. However, the jokes and just the entire conversation with the legless guy just seemed too random. The bit about only needing Christ was funny, but the way he was introduced really seemed out of nowhere. The German soldier yelling about his eye wasn't really that funny to me. The sound design was great though.
Overall very good in the technical stuff, but underwhelming with the humor. Hopefully the next episode is better, reading the description here fills me with hope.

Twin-Tales responds:

Thanks for the feedback, really appreciate it. Gonna try to improve as much as possible for the next episode. :)

Certainly an improvement over the last one. The animation seems somewhat better, but I might be imagining that. The action was a lot faster with the pace, and even more strategic. I really love how the ninja grabs people all the time, that's martial arts for you. His moves are really cool and he always seems to have a believable way to get through a room. John doesn't feel useless either. I like the original character designs too, and I like the way characters communicate. It's so charming. Some nice art considering when this came out, and I loved the moment he killed that guy off-screen. That gem power he has is also cool, I like how he doesn't overuse it. The story is interesting, if a little complicated. I would prefer for it to be told more visually, but it's classic madness fanfic stuff. I get what the times were like. The music was really great and fitting, too. Only thing i didn't like here - Arashikage was underwhelming. Again. I liked his zombie gore and the grenade thing was fun, but he died very easily.
Overall another cool movie, one of the best tributes of the old age, if not the best. You were almost on par with Krinkels in terms of strategy and visual presentation.

Not the smoothest animation, but I feel like it's definitely better than the last one. I'm happy that you've improved. In fact, it's pretty unique with mixing styles and there are some pretty nicely animated bits. The fight choreography is also cool and the characters have some cool powers. The music choices are nice, though the way the switch during the 2nd part of the Stony battle is abrupt. I can't really fault you for that, I made you change it after all. I like how Boss uses speed and strategy to beat his foes. It's a bit weird that he didn't use those shadow clones from the beginning, in fact they might make him overpowered. It's not a great thing to do, only reveal that a character has a certain power when he needs it. It makes it seem like it's coming out of nowhere. The choice to make it a more linear thing this time with one guy fighting multiple opponents was interesting, and they did actually go up in difficulty very nicely. However, I would have liked to see Master Lee put up at least a little bit of a fight. We also don't have much story here, why are all these people attacking Boss?
Overall an improvement and a pretty unique take on Stick Fights, It has to be polished a bit, but you're doing well!

AshisAnimation responds:

Thanks man..i will remember your words..✌😁

Doesn't hold up all that well after so many years, but evokes a nice sense of nostalgia. It is a bit awkwardly slow at times, but it has an interesting aesthetic. It has some nice gora and is actually pretty strategic. It feels more cinematic, though. Like I'm watching a spy movie or something, because the ninja pauses before executing some cool moves. The story is interesting, though not much of it is revealed.
Overall a cool little heartfelt tribute that's a bit slow at times and that could do with at least a little bit of music.

The animation doesn't hold up so well after all these years, but it is still a cool series. The action is not the classic Madness fighting. The gritty style adds weight to it and the gore is pretty nice. It doesn't flow as organically as the regular stuff, but the moves are still cool and fairly strategic. The enemy variety is nice as well. The story is original a far as Madness plots go. The dialogue is badly translated, but I'm not gonna fault you on that. The exposition isn't too forced and is revealed pretty naturally through banter. The sound effects might be a bit too much with the machineguns and stuff, but the music fits very well. The video game references were a nice way to break the somewhat edgy atmosphere.
Overall a cool legacy Madness tribute, it hasn't aged great, but it's still a fair bit of fun.

The animation is smooth and there are some really nice effects, so it's very appealing visually. The background is interesting, like an even more grotesque and deformed Nevada. Some of the far away shots look kinda derpy though. The music is nice too. The action took a while to really get going, it was pretty repetitive at the beginning. When it did get going, it was quite detailed and strategic. I feel like the power of Tricky's monster form was very understated, and I see no logical reason why he would turn back to his zombie form after firing at Hank twice. The choice to give Hank a tentacle arm was interesting. Not exactly a traditional one, but it worked pretty well I think.
Overall a cool Madness tribute, though not without its share of flaws.

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