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TheReviewTrickster

939 Movie Reviews

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Voice acting and music was good, the art was cool and the animation was fluid. It was delightfully bizarre but the problem was that I didn't find it that funny. There were some funny facial expressions and I found the whole situation and the weird ending cool, but it wasn't too funny. Keep it up though, this was really good.

The art was nice although there wasn't much animation. The voices were a little hard to understand sometimes though. The end was pretty funny. The bystander and end parts remind me of something you'd see in inter-dimensional cable. Would like to see more from you.

RaffScrapz responds:

Thank you man! This is a really good criticism. I hope to make more that are funnier and better, again thank you so much for this review!

Simple art and not much animation. The yellow blur was really choppy. The joke was predictable but okay.

Warriorbuilds3 responds:

Thanks for the feedback! This was one of my animations from scratch, and I didn't record it in the best quality for some unknown reason. As I said before, this was a test animation, so I was really testing different art styles at the time. I really was kinda new to the prospect of animation at that time (it was 2017), so it's not the best of quality...

Not much animation, but the art was decent. It was pretty funny and the voice acting was good. Keep it up!

Interesting story. It's an animatic so the art isn't the best as it was made as a storyboard. The horse (though it was a cool idea) was never explained. The subtitles flash by way too quickly to read everything. It would be cool if you animated this someday (I'd just like to see more from you in general)

Weird, but funny. The art was nice, and though there wasn't much animation, I enjoyed it. I hope we get to see more of Roy, 'cause this was kinda short.

The way the characters walk feels janky and the way they move in battle can also be a bit unnatural and not very fluid. For instance, in the first fight sequence, the guy does a backflip, and while in the air, pulls himself back with the power of his mind, and then does a wiggly jump off the ground. That move felt very weird. Then, when he's in the armory, he takes a silenced pistol even though he's not being very discreet instead of grabbing one of the automatic rifles right behind him. Also there was one zombie who got hit with a whack on the head (which is not enough for a zombie) and didn't explode, even though we later see that all zombies explode. I guess those were specially augmented zombies or something. Speaking of which, why would you keep deadly zombies in your lab blocking your exit at all times? And then why would you have the release mechanism be a single button? That's carnage just waiting to happen. The long fighting part felt drawn out and out of place. Right before that, a guy got rammed by a car and wasn't completely smashed up into bits. He just got nailed to the wall without any blood.
Now, it may seem like I utterly hated your animation, but I didn't. I've seen much worse and if you take some of these tips and keep improving your animation, you could make good madness. So keep practicing, dude!

Mark741 responds:

Thanks I guess? Try to set your mind to 0 and don't analyze to much. allthough thanks for the honesty.

The way the grunt lunges forward looks weird. Also, his upper body moves a bit separately from his lower body. And what was that scream?

The art is not very good and there's not much animation. I don't get what the things coming off his back are. Is it because he's a kite? I also think you should have used a wider shot when he was going through the atmosphere and things because it was very hard to tell what was going on. It also would have looked more like Nyan cat that way. The music wasn't very fitting at times (like at the end)and you should have synced it so that it kicks off once the cannon fires. Try improving your art and animation.

MuratToons responds:

The tail was inspired by those Chinese dragon kites. I was trying to go for this cork screw like affect with his tail.

Pretty random and wasn't very well animated. The madness grunt attack didn't look very good and the TF2 guy bent over in a weird way. Maybe take more time making the next one and make it longer.

Hidden-Maverick responds:

I'll keep that in mind.

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