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TheReviewTrickster

939 Movie Reviews

384 w/ Responses

10 reviews are hidden due to your filters.

I honestly 100% expected an Indiana Jones joke the entire time. Bit disappointed but also pleasantly surprised.
I liked the alien's design and the animation itself was quite nice. I think the atmosphere was very well set at the start with the birds and his reaction to them illustrating that there are dangers in this world, but that he is somewhat used to them. It's infinitely more compelling to watch him discover something terrifying that way, cause you know he's not completely helpless but he has his limits. That and it makes him a bit more realistic and relatable. It actually totally tricks you when he powers up his backpack blaster, giving the moment that much more tension. The fridge itself had a really cool monster design and you used some pretty fun and classic horror angles with this, like when he was circling the fridge and when it sprouted legs. Just feels like something out of a monster flick. The ending was a bit out of place, honestly, the whole artstyle switch just seemed to kinda come out of nowhere. Maybe if it was made just a bit weirder/scarier it would have felt more justified. Otherwise I liked it.
Keep it up, and if you tag this with halloween2019 you can participate in the Newgrounds Spooktacular.

Pretty funny and catchy song, nice animation, too. They complement each other very well. I'm not sure why half the characters are weird furry-looking creatures with giant muscles, but I guess it is pretty funny. Story is fairly interesting actually, and funny cause, well, they're chasing a spork. I feel like not all the characters were really utilized, and the fact that more were shown when the reward itself was shown made it more confusing, maybe they could have been shown I na mob somewhere. Those two guys only served the purpose of a JoJo reference, though that really was funny because of the sheer absurdity and unexpectedness.
Overall very fun/funny and weird, though the story could have been a little bit better. Keep it up!

Basically babies, yeah. Really nice animation, stunningly eloquent critique of the banality of babies' actions. When he got the skateboard just to stick the fork in the socket, that spoke to me on a deeper level. For real though, I like how you didn't go so over-the-top with the weirdness it became boring, you had a balance. Great escalation of WTF and nice voice acting, though the woman's line is a bit slurred. Keep it up!

Same problem with voice acting again, just with a different character. This one, I feel, was funnier than the last. Nice buildup and ending both.

Pretty nice animation, good voice acting, though I suggest you make it a bit louder in the future, so we don't have to ramp up the volume and then get a surprise when the music comes on and so it'll just be more understandable. Maybe higher volume is required in the delivery of the lines themselves. That or just making the manner of speaking a little clearer. The joke itself was funny, though. Keep it up!

I appreciate the effort you put into making an opening and ending, but when it's something relatively short (compared to a common anime episode, 20-24 minutes) they don't need to be so long and I think the effort would be out to better use in having more movement in the actual episode. Actually, even in the opening, the characters really don't move much. You're mostly doing static punch shots, like in old anime, but that was a budget-saving technique, not really something to look up to. At least make sure there's a bit more movement in other stuff if you're going for that impactful close-up semi-still shot of a hit or something like that. It feels really slow watching these not very detailed characters standing still when talking and sometimes when fighting. Just look at Clyde's lunge towards the end. He spends a good 2 seconds not moving, at the same distance. Just speed things up. I get that you have yo give people time to read the subtitles, but maybe make the dialogue a little bit more scarce then so the whole thing will move faster. That or, again, make things a bit more animated, less static. Also, so much time was spent on talking and that shoehorned-in infomercial joke which broke the flow that the fight ended up being pretty forgettable and seemed unnaturally short.
Keep it up, this does have potential, I like the characters, but it's still pretty rough.

That was pretty funny and horrific. Nice animation, too. Globox's voice acting could be a bit more understandable though. That little squish when his hand went into his face, Jesus Christ. What a perfect sound. I'm not quite clear on what happened to Rayman though, maybe you could have made that clearer. I mean, was it just supposed to be a joke about disembodied limbs? I didn't really get that part.
Either way, keep it up!

That was pretty good, considering the limiting circumstances you had. Animation was a little fast, but again, limitations. Sound design was really nice, I loved the noise the moment he dropped into the box. It was disconnected but that was the point, I guess. The ending was pretty funny with the little thump. The concept was pretty interesting. That dog was pretty funny too.
Keep it up, you've got some good stuff going on, though I can't really accurately judge your current skill level from this.

KloudKat responds:

Hey thanks a lot for the very fair assessment. Yeah, the thirty second limit ended up messing me up a little more than I thought and I've had issues with animation speed for a while that just kind of got exacerbated by it.

I'm glad to hear the sound design was okay though, I've been trying to improve in that area too and on your last point, thanks for the encouragement. I've definitely got a bunch of big projects in the works!

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