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TheReviewTrickster

384 Movie Reviews w/ Response

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I really loved this episode. I feel like the series just keeps getting better and better. The way the music ramped up during the battle, it was so cool. Battle itself was really badass. The monologue by Greetings was really cool as well, shed some light on things, or l, at the very least, showed Greetings' point of view.
The animation was really great, loved the 3D stuff and the moment when Kami hit the cross. That was interesting imagery, by the way. Kami again being used to symbolize religion. I thought it was interesting that it immediately took the CE from the cross. Kami (collectivism) unites people, but also feeds off them. We already knew that though. I guess it's interesting that the individuals here feed in a more vulturey fashion, taking CE from the dead, whereas Kami uses the living. Collectivism needs its parts to be working, but individuals need others to fail for them to prosper? I'm just throwing thoughts out there. Also I thought it was brilliant how Kami used Ghost's hand.
Keep it up, man, and here's to season 2!

u-m-a-m-i responds:

Thank you man! :)

Well, there's not really an ending and that's your biggest problem. The animation and art were very bare-bones, you could have at least had a real background. Keep practicing and keep in mind that you need a good ending to the story. Try putting in a bit more time, add a background, things like that. It feels a bit pointless to watch something with no background or ending.

AriaCartoonist responds:

Thank you I really appreciate feedback!!!^-^

This should be a lot longer. You had some nice moves in there, even though the animation was slow and choppy. It looks like you've got potential. But, like I said, this was too short, it felt kinda underwhelming.

soire responds:

Thank you for your input. I will work on it this weekend and make it at-least a minute long. It is my first stick figure fight animation.

I'm conflicted on this. On the one hand, it's very pretty and the music is cool, but on the other, they're just samples. Not finished work. I feel like you could have put a link to these in a news post or something, since they don't really have any entertainment value on their own.

BlackUniGryphon responds:

It's finished scenes FOR CREATIVE COMMONS for OTHER PEOPLE TO USE like I wrote in my description.

It's part of a project I'm still doing.
NG allows for loops, and segments, AS FINISHED WORKS in Creative Commons.

Animation was a bit choppy and I think the walking took a bit too long. The fact that the cat looked in the same direction and didn't move his head the entire time didn't help. I think you should have used more shots for that. Since these episodes are so short, you should try to make them as interesting as possible, you know? Otherwise, you moved along the plot, though I do wish it was longer and the backgrounds looked pretty great. Sorry for the low rating, but it had too many flaws for something of its nature. I do still really like your stuff and wanna see more.

ArindamDhar responds:

Hey thanks for the feedback. Im relatively new to animation and I'm still figuring things out. I have a long long way to go so every feedback helps. I'll keep your words in mind. :)

I gotta admit, that was both random and pretty funny. The sounds were magnificent, and I really liked that lip animation and the visuals here were pretty cool overall. Sound design could use work, that ending was really quiet. It was also too random. If you had something to use the BBC in and then flip it over to being what you say it is, it would have been better. Or maybe if the C stood for cat. Like if he banged, like, forur hot babes at his job in the Burglars Bashing Cats.
Overall a funny random short, but could have been a bit better with less randomness.

GuiltyPixel responds:

Thanks dude, I agree with everything you said, I'm gonna try harder for the next animation. :)

Well, the animation wasn't very good, obviously you're a beginner and that's okay. However, there just wasn't really anything interesting here. No plot, no background (which made the jumps off screen konda confusing) and only one enemy taht was taken out easily. I will admit there was some pretty nice strategy involved in taht, though. The main character also did a bunch of pointless flips and stuff.
In the future, try to add more. Nore enemies, maybe have a plot, try adding some detail, etc.

MandoAnimation responds:

Thanks for the constructive criticism I will take this into count when animating next! :)

An interesting enough idea. The animation wasn't that great, but the blasts looked satisfying. The whole thing was a bit slow, though. Too much like an actual game, the main character had to aim and stuff to get the enemies. I feel like a bit too much time was spent at the start with him just destroying everything and he paused for a bit too long at the flag. He also only collected one power-ymup and hit one question block throughout the entire thing, which was a bit of a wasted opportunity. The plot was also non-existent, I wanted to know why the castle was torn down and why Mario became a boss. However, I did like how there was a lot of strategy involved in taking out enemies. That was lacking with the boss, though.
Keep it up, but try to do more with things that are right there, have at least some plot and spend less time on trivial things. Just remember you're not actually making a game, you're making a movie.

lechithanh2412 responds:

thank you so much

Dude, slow down! Seriously, no one can figure this out. The letters are tiny and go by so fast no one will bother reading them. And the action, too. It's really hard to figure out what's going on sometimes, and the plot seems nonsensical. I mean, what was that beginning? Why were they in a void?
In the future, could you try making stuff that's less like a turn-based RPG sped up 15 times? You know, cause everyone seems to take turns fighting? Take it slow (well, slower), like in most Madness movies. Think about cool moves and things. And add more frames, please. You can improve if you practice!

Yaeityyeet responds:

nvm, i'm making a animation called "Ways to die In Madness Combat", i hope it's smoothier and longer for u.

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