00:00
00:00
TheReviewTrickster

384 Movie Reviews w/ Response

All 939 Reviews

5 reviews are hidden due to your filters.

The animation is very old school. The music contributed to that, too. I kinda like it. However, the plot is just incredibly confusing. Completely nonsensical even. We never get clued into where it's gonna go next. Not by the dialogue, not by the setting. I mean, at the start they're in their car and then they're standing in a room. It doesn't make sense and leads to constant confusion. Try telling us somehow where the plot is going and being consistent with the setting or showing us what happened in between scenes. The voice acting is also too emotionless. The dude at the start goes a bit incomprehensible at the next window part (if that's what he says).
Overall this has an interesting atmosphere, and it's surreal, but not in a good way, it just feels like scenes are missing. Try working on that next time. This could be a lot betterm

PolyesterGiant responds:

thanks for the feedback

Ok, well, it's your first, so it's not that bad. However, there are some general notes and improvements that you should consider next time. First off, the transitions are too distracting. I'm talking about the weird black swooshing wave thing you have at the start of the battle. Then, the fighting coukd be better. Chasm's first punch is blocked, then he doesn't even try to hit BedBlu again until he's far away. Thry both just stop dead in their tracks for a moment. When BedBlu taunts Chasm to come st him, the close-up of Chasm punching looks a bit awkward and they both disappear in the next shot when the smoke is clearing. It's slightly confusing because the way you show them inside the actual shot is counter-intuitive. Blu is facing to the right of the shot, but Chasm is facing directly towards the camera and whrn the cut is made the part of the shot where Blu was becomes a white void that we're not even intuitively filling with Chasm's fist in our minds because Chasm's fist would be moving towards the camera. Sometimes you have to think of different shots like puzzle pieces. Sometimes they have to fit together. One will have the stick-out end and the other will have a whole. In this case Blu's shot had the hole in the form of the void on the right side of the shot, but you turned Chasm's puzzle piece 90°, so he wouldn't face towards the hole and the stick-out part (his moving fist) wouldn't go in it, instead giving us a front view. Also, the part where they do cool things with their arms just kinda goes nowhere, there's no blast and the arms return to normal right after the collision. The action before Blu loses his scarf is actually pretty cool, though. The Lotus Dance ability seems kinda interesting, but vague. The scarf doesn't really mean anything to us, is it a normal accessory or does he use it to fight or what?Normally when characters sve these accessories they either stick with them if they're just accesiories or get upset about losing them if they're weapons. This is a combination of both and it's a little confusing. The end of the story is fairly funny.
Overall you need a bit more of a quick pace, continuous punches, your fighters aren't going to stand there and let the opponent make the move. You also need to think about shots more carefully. As for animation and backgrounds, close-up art, that'll improve with time if you keep practicing.

KenAnimates responds:

That's actually the best tip i've ever gotten thanks so much :D
i read through the whole thing and i understand alot
Thank you man :)

I like the artstyle, though the animation is a bit choppy. I like how you did a bit of mixed media. Some cool transitions, like when JR's face turned into a clock. Your narration is pretty fun, I liked your witty remarks or whatever you'd call them. Also love the "I'm gonna beat you up... during lunch" line. The story itself was pretty interesting, it had a satisfying ending, though I do wonder if JR ended up beating you up, maybe you could have addressed that. Keep it up, man, you've got some real potential.

ratchili responds:

I definitely would've liked cleaner animation, sadly I had to work mostly on 3's and 4's to fit the whole project into such a tight deadline :/ I'm glad you liked it though!

This was nice. The art style was cool, my kind of thing. The voice acting was really good. A bit one-note, but it works for the characters. Speaking of characters, I really liked Scooter. He had a good design, and his personality was just the right amount of annoying. Poor Bubbles didn't even get to answer any questions. The joke and punchline were kinda predictable, but it was still a nice bit of entertainment. Keep it up!

meatcanyon responds:

Thank you for your critique. I appreciate you watching. Did the humor fall flat? I’m trying to make this a weekly Q and A series. But as of late I feel like it’s just not super funny. Anything you wish would’ve happened?

I liked this. The art and animation were surprisingly nice and I found the story actually interesting. I can see you like doing this.
Like I said, the art was nice, but your character felt a bit simple-looking. The thicc lines and lack of detail kinda stood out, considering the rest of the art was a lot more interesting. I especially liked the visualization of the Italian place, the creeping fear, etc. I feel like the part where everyone's reactions were described was kinda slow, because you didn't show their dishes. I guess it was necessary, but I don't know, maybe you could have shortened it a little bit. It started being too much on the middle sister part.
The narration was pretty charming. I feel like it sounds like a lot of storytime animators, but I couldn't help but enjoy it, your tone is so soothing and nice. Not monotone though. Liked how you occasionally rhymed and did things to make it more fun.
Overall, this was nice and more than I expect from storytime, though j haven't seen much storytime tbh. Keep it up, and mainly work on your art, though it's already pretty good. Maybe leave some stuff out as mentioned earlier, but visual presentation is nice overall.

AnimatedStruggle responds:

Gotcha! Thanks for the feed back. I'm still in pre- production for the next video, and I'm glad I saw this. I'll definitely up the quality in this next one.

This was a great one! It's so nice that you keep experimenting with styles. Seemed a bit different this time. Colors were super nice, I loved the atmosphere. Animation was really great, and this feels like a spiritual sequel to Trish's birthday party, because of the way everything's happening in one place, one frame. You did an outstanding job with that. Loved how much was happening on screen and it merits multiple watchings, and all of it was animated nicely. Love how these characters interact with each other. Trish petting the potato man, Chut and Red Skeleton fighting as usual, etc. Interesting how Chutney was the sensible one this time around. The escalation was nice, too. Everything leads into another thing. Loved the moment Chutney poured spit on Trish and she woke up and drank it only to spit it out at poor RS. Oh man, that ending left me laughing, and it's fairly rare for things to make me laugh on the internet (though I think I do it more frequently now). The sound was really nice as well. Trish's laugh...wow. how majestic. Now I know how she laughs. Seriously, how do you find perfect sounds for everything? Do you make them yourself? Also, I liked the design for Potato Man.
Keep it up, man, I've spruced up the review a bit now.

ChutneyGlaze responds:

Yes review trickster likes it!

Well, it's not very detailed, but it's fairly entertaining and I actually find the style and music (which I hope is not copyrighted) kind of endearing. However, it's just an intro. Nothing happens, really. It's more art portal gif material than movie portal material. It's not meant to be posted on its own, you know? I'm looking forward to you submitting something complete!

Anilakumar responds:

Thanks ,but I did it for my fun and I will try to work hard.

The Ninja Society of Newgrounds shall rise again! I love NG and I try to help the community.

Age 20, Male

Destroyer of ninjas

Portal City

Joined on 7/4/17

Level:
23
Exp Points:
5,547 / 5,880
Exp Rank:
8,760
Vote Power:
6.46 votes
Rank:
Police Lieutenant
Global Rank:
4,793
Blams:
345
Saves:
1,525
B/P Bonus:
14%
Whistle:
Silver
Trophies:
4
Medals:
1,192
Supporter:
1y 11m 30d