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TheReviewTrickster

384 Movie Reviews w/ Response

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The animation is pretty cool, I like that it's stylized, but the story isn't very clear. The camera also gets kinda weird when it closes up with a cut on something in the same shot. Just feels artificial somehow, I guess. I think if you had more variety in camera angles that would have helped a lot. The music was weird, it gave off the right feel though. The vein slitting stuff was pretty edgy, bro, I don't know if you should be putting that stuff in unless it has a purpose. The drawing of the pentagram also looked incredibly weird since none of the blood was actually shown dropping on the suit and then all of a sudden it was fully drawn. Try to work on interacting with the background instead of the character being the only thing animated most of the time, try introducing more variety of angles and perspective. Also try making the story clearer for future videos. Keep it up, though!

zeddalequevic responds:

thank you for your feedback i will learn what to improve om sorry for the earlier respond

Wow, that was awesome! Super well animated and even more RPG parody in this one. Seriously, this one clock crew anikation gets it so right. The awkward seconds of waiting before receiving an item, the overpowered and useless character. I feel like it's all pretty accurate. However, I feel like in trying to achieve a grander scope, it might have lost sight of itself a little bit. I don't think Orange and Apple told a single person that Strawberry Clock was the King of the Portal. Could be intentional in seeing how all that mayhem was for absolutely nothing. Apple Clock falling on the car and Orange just driving was so funny to me, so well timed. These kinds of moments were all over the last one. This one slows down the pace a lot, make it more cinematic, which isn't all bad but it can really break the fluency it had at the start, like with the prolonged ambient shots of Satellite Clock's space surroundings. If you'd gone full movie parody with this one, maybe it would have gone better, but you chose to keep the game elements. The chase scene doesn't fit in there. Is it supposed to be a cut scene? If so, why did Orange Clock use a cheat? Just doesn't really feel like the same style of humor and not really what I'd expect from a clock crew movie. The duo exiting the burning Super Highway cracked me up though. The joke with Iron Clock was a bit confusing honestly, but I did like the reunion with Strawberry Clock and the implication that he'd sent them on the quest for... only the most noble of reasons.
Overall great quality and still funny with a lot of good cameos and jokes, but feels a little mixed up.

MelloYelloClock responds:

Sometimes you just gotta go through those filler levels to get to the next one.

Pretty fun/funny, could have been a little better on the audio and punchline front.
The animation really isn't bad for your first, in fact if someone had shown me this I wouldn't have thought it was someone's first animation. A little bit choppy at points, but that's to be expected. As for the story, it's got the potential to be a good parody of superhero tropes and cutesy toodle planet tropes. However, it just doesn't quite deliver. Cause if it's supposed to be that the toodles are defenseless the logical thing would be for SuperToodle to fail, which he does. But then you make his laser vision powerful enough to break the meteor in two, which kinda undermines the joke. I personally would have gone for a darker ending for full subversion effect. Feels kinda lacking in the end this way. The voice acting for SuperToodle wasn't great but, I mean, you'll get the hang of it probably. Thing is, the "hrrngh" sound is already underwhelming and non-cheery, so the contrasting of the meteor doesn't really work. If you'd had some wacky sound effects or music put in, I think that would have worked better. Otherwise pretty good soundwork for your first animation, I especially loved the meteor's crackling. Keep it up!

jonnywes91 responds:

Wow thanks! That was a detailed and we'll thought response I really appreciate it.

Try adding more detail to your drawings and more actual frames instead of each frame being a different shot. It's hard to make out what's happening, cause there's a lot of parts where the background is just missing and I can't understand what pretty much any object shown is. Also, how did Phil Eggtree get... psychic powers? You never explained that, and if you did, I didn't get it. The music cutting out also isn't great, though I do have to give you credit for syncing some of the visuals to it. Bottom line, make the drawings more detailed, try animating with frames in the same shot more and try to make the music presence more consistent.

Mlg-the-prankster responds:

Ok thanks for the response but i'll try better!

Also he got his physical powers from phred.

Yeah, it is pretty fast, but some animators have faster styles. The problem, however, is when it seems too fast, like it doesn't fit, and this really shows in some jumps and the jitteriness of certain movements. DYERA's parts seemed more fluid and advanced in terms of gore and gunplay, though Areylon had some good kills too. Their part, though, showed jitteriness in the actual shooting, which isn't great, and the movements just didn't seem natural, so work on that. All the parts were plagued by acute 1337 idiocy, the dude at 0:53 manages to miss at one foot of distance with a huge machete without Deimos really doing anything. Just remember that if the enemies are smart and have good reflexes, it's more entertaining to watch them be defeated. The guy near the end who tried to tackle Deimos was a good start. You should also do more melee kills to spice things up. The music choice was nice, though. Keep it up, both of you, and keep supporting each other, I guess.

DYERA responds:

Thank you for long review
I promised to present this work within a set date But it didn't go as smoothly as I thought, and the deadline was coming So I had to put the submission first, and the level of completion had to drop a bit

Fantastic mixed media animation perfectly coupled with the fun music track. Really good dose of humor and fun along with some surreal takes on (I guess) the expectations and burdens placed on an individual by society, to which one must conform, switching through archetypes in an attempt to fit in, but by the time the wrongs are to be righted, they are long gone. Or it's just a silly song. I have my interpretation. Keep it up, would love to see more from you!

Trippple responds:

Wow! I think I enjoyed your interpretation more than you enjoyed the song. Thank you so much!

It's a neat little thing, I'm sure you'll get better as you go. You should probably give the stickmen heads though. It also felt a little bit slow, seems like there are a lot of pauses, especially after the move is finished, and it really slows it down a lot, so maybe work on that next time. Maybe some more sound effects, too, but that's always pretty tricky so don't worry about it too much right now.

RockyAnimates responds:

hi,thanks for the comment,but do you now some website with sound effects,if you now,respond.

Wow, that was great! Fantastic art and animation with lots of little background gags. Nice voice acting and humor, too. You didn't go too over-the-top or random with the parody, so it was rather enjoyable. You stayed on topic. I really liked the YouTube alien skipping the song in the ASMR maggot bit, that was just so funny to me. The only problem I can see is the alien's voice being a bit hard to understand. Keep it up!

Komix responds:

thank you, glad you liked it. hopefully we ll do more soon.

Nice animation and damn that was fun, I loved Calamari Jane and her tricks. Maybe it was just a tiny bit too fast to take everything in, but the pace is generally adding to its charm. Keep it up!

Garyfink17 responds:

Thank you, I'm still very much learning.

The Ninja Society of Newgrounds shall rise again! I love NG and I try to help the community.

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