00:00
00:00
TheReviewTrickster

184 Game Reviews

66 w/ Responses

A very good looking and atmospheric game. The graphics are cute and the puzzles and concept are interesting, though not the most intuitive. It feels like a very musical game.
SPOILERS
The fish's mouth has to be clicked too many times. I feel like hte cloud worked that way too. I got that, but I don't think everyone can. I don't understand the puzzle for the Luminous spirit and don't know what to do with the panel that, when you arrange it in a certain way, gives you the roman numerals. I don't see anything clickable and the hint isn't helpful at all. None of the hints are too helpful. With the swamp fish thing, we don't know what creature he's referring to. There are only a few hints, and they're really not that useful. Speaking of the swamp fish, it looks too similar to the blue bushes you can pick up. Also, it can be hard to zoom in and move the screen around. There also seem to be clickables that do nothing. The medals are broken, probably because they're worth 0 points. How did you even do that? Also, the ending of the game with the stick is just a random fortune cookie generator, and so is the magic eyed ball.

Bottom line, a game with a cool idea, but the puzzles are a bit too difficult and unintuitive.

CrounchyBrothers responds:

Thanks for your feedback!
Yes it's a puzzle musical game. OK in the next MAJ we will make more accurate hints.
For the medals, yes there was a problem. But it's fixed now ;-)

Awesome graphics, both the 3D ones and the 2D ones. They blend together very well. The gameplay interface was pleasant and the hatch shortcut was really nice as well. I appreciate that double-clicking makes you run. I like the story, though it is a bit cliched. The water sounds in the background are nice as well. The hat doesn't get used at all though. i guess it was supposed to be used in the full version. So sad that isn't being made. I hope one day you can finish it. There are some items that feel like you could do something with them but there's nothing of use there. The voice acting was pretty good. Zamenhof's accent may have been a bit inconsistent, but it's all a part of the fun. I don't think someone like him would say 'guys' out of nowhere. Overall, a very enjoyable experience that I hope gets finished some day.

The graphics are minimal but that doesn't really bother me that much. There's no music either though. The gameplay is okay but there are some annoying issues:

1. The passages are tight so it can be hard to go through them
2. The spaces where you're supposed to hide seem to bounce you away and the only way to stay in them far enough for the enemies to not touch you is to keep holding the direction key while in them. I couldn't stay in some of them even while doing this.

I appreciate that you don't need to get all the buttons in one life, as I definitely would not have been able to beat some levels without it (especially because of problem no. 2).
Overall, for your first game, it's pretty good. Keep practicing and I'm sure you can make something better.

I wish it was more like the first one. This one's gameplay was just a bunch of repetitive clicking. Even the deathwishes weren't that interesting in this one. After reading your description, I understand why, you just got bored of the game. I do like that there was some variety with the flying and invincible enemies and the upgrades and stuff, but it just felt too repetitive.

Very simple but fun. I wish it was longer. It isn't too hard (although it could be just a little bit harder) but still makes you think. Fun twist and it doesn't go too serious or anything so everyone can enjoy it. I really wish it was longer and had more mechanics 'cause it really had potential.

Incredibly frustrating. It's hard to click on anything, both birds and the restart button. You have way too little time and it's hard to get food. The amount of health you need to lay an egg is way too high and I haven't been able to do it. The fruit is hard to get as well because it's so tiny and low to the ground. Why does clicking also make you jump? Why is there no ceiling that stops you from getting killed if you go offscreen? Why do I sometimes get the worms by jumping directly at the birds carrying them, but not other times? The graphics aren't that good either. There's also no music of any sort. This is either purposefully or accidentally designed to torture the player.

The graphics are very simple and the gameplay is too. The controls are good. It's pretty difficult. Your blasts can get stuck in the corners so enemies bump into them at random times and enemies often pop up at around half the screen vertically, so it can be hard to dodge them. Overall, there's not much to the game. I appreciate the bouncing physics-based enemy patterns though.

Very well animated and some awesome kills in there. Great action and the Easter-eggs are fun, mishaps and extras are pretty fun too. Great game!

The voice quality and acting is really bad. I'm guessing you're a kid(s). If you really need help, you can ask on Newgrounds. The ''battles'' are tedious and take way too long. They aren't really interesting at all. Some of the transition effects are pretty cool though. I don't think there's any logic to anything, which I guess you could say fits as a game about hallucinations, but still. Also try to work on your art.

Very, very short with minimalist graphics, no music, no interesting mechanics other than using the hook by making it come back and get a bunch of purses. The people walk too slowly, so there's no difficulty. It was made in a week so it would be nice if you expanded on it in the future with longer gameplay time, more mechanics, some music, more difficulty and more gameplay diversity.

The Ninja Society of Newgrounds shall rise again! I love NG and I try to help the community.

Age 19, Male

Destroyer of ninjas

Portal City

Joined on 7/4/17

Level:
23
Exp Points:
5,545 / 5,880
Exp Rank:
8,272
Vote Power:
6.46 votes
Rank:
Police Lieutenant
Global Rank:
4,757
Blams:
345
Saves:
1,525
B/P Bonus:
14%
Whistle:
Silver
Trophies:
4
Medals:
1,193
Supporter:
1y 11m 30d