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TheReviewTrickster

184 Game Reviews

66 w/ Responses

The animation is surprisingly good. However, the gameplay is rather simple and repetitive, although it does get difficult, and that animation is all there is. Maybe you could change the background or make different animations for each of the levels. Also, the main character's face should be more expressive (especially when she wins). Another problem is that sometimes, the tip of the arrow is outside the green are but you still pass and other times it's inside but you fail. Maybe there's some sort of delay. That might be worth looking into. When you die, it takes a really long time to restart. Not too bad a time waster overall, and I certainly think you could make something bigger.

Simple but fun little game. The controls are tight and responsive, movement isn't too slow or too fast. It gets hard but not overly frustrating. It never feels like the game's fault you lost and you always feel like you can do better. Music is cool but gets a bit repetitive. I was confused at first by the green blocks 'cause I thought 'Hey, green=health', and they were sideways so I thought I could jump on them. I guess I should read instructions more carefully when it says to pick up hearts for health. The game could use some more detail, like if the background was more detailed. Although I guess that would get a bit distracting. Also, you could add leaderboards through the NG API.

A short but cool experience with psychedelic atmosphere. The hypersexual aspect might require an adult rating though. I like the cool little not fully interactive things, but I do wish there were more cutscenes. Maybe if you make something else like this, you could make it longer. As it is, this was an experiment, so hopefully you'll be more sure about what you're doing and make it a bit longer. You don't have to do it, I would like to see anything new from you. Keep on doing what you do! Also, I didn't really get much humor from it. I got the 'Here's Johnny!' reference but the other stuff wasn't that funny, at least not to me.

Fun little sufficiently challenging time-waster. The music and graphics are pretty nice and the background stuff popping up adds character. It can get real hectic. Cool time-waster overall.

The graphics are nice and simple. The gameplay is also simple. The problems are often very easy, and sometimes all the answers are one number. You can also get the same question twice in a row. There should probably be difficulties or age and math experience settings, but I guess the mobile version already has that.

Caavida responds:

Thanks for your review.
The random numbers go higher as you get further.
At the beginning, the highest number you can get is 4 (2*2).
With each new level (when the temple turns color), the multiplier increases by 2.
So after the first color (4*4), after the second (6*6).

The free version of the app is exactly the same.
But there is still mathCade+.
With 3 levels of difficulty, a highscore list and +, -, *, / - only modes.

But as I said, thank you for the review. :)

The music is okay. The graphics are really simple, but the backgrounds are actually kind of appealing. The controls are really, really sensitive. The momentum gain is huge and this gets especially annoying when the enemies have deadly corpses and you slide into them just enough to die. Their hitboxes are also oversized. The momentum gain can also let you basically jump over entire levels. You shouldn't be booted to the menu screen whenever you die.

There's no sound. The graphics are OK, but too repetitive. The game is way shorter than I expected and there's only one good ending. Effectively a stranger danger game, but it was immediately obvious what you were supposed to pick. Nothing really too interesting about it. I guess next time add more options, some sound and maybe more interesting graphics.

GameDanTeam responds:

Thank you for give your opinion.
-The sound bug is fixed, with WebGL you can listen the music.
-The game was done in 4 days by only one person so use the graphics to "repeat" scenes was a way to finish the game faster.
-We appreciate your comments about the script.

We are working in more games, also some of them are finished and need to be published, are available to play online in our web.

Thank you for your time writing this review, we hope that our future work will please you more than this game.

Cool concept, kinda like minit and secend. The graphics are ok, but the backgrounds could use work. There should be some sound or music. The gameplay is pretty cool and the level design is pretty good. The controls are a bit too sensitive and can be annoying when going through a field of saws. The thing with pressing E is only really useful in one level. Speaking of which, I found a bug that allows you to phase through rocks without pressing E. To get it, you just have to press E and get killed by the saws. I'm guessing this is because the game is programmed to take you out of that mode when you die from running out of time, but this wasn't programmed for the saws. I'd like to see a full version of this game.

AxenLader responds:

Thank you very much for your feedback.
I will improve it and fix the bug where you press E before being killed by the saws.
I will also add sounds, more levels and try to improve the graphics.

Thank you again

Not a game.

The graphics are simplistic but appealing. The music can get repetitive and a bit annoying. I'm going to take your word for this being different than the original. The gameplay is OK, I feel like the momentum mechanic was implemented nicely, although some of the jumps are a bit pixel-perfect. The game also involves a lot of backtracking in order to get everything. It's not fun backtracking either.

JeffreyDriver responds:

Thanks for playing, and for your feedback. I've taken note of your comment regarding the music (but believe me, the music in this is a huge improvement on the original!) I'll look at introducing multiple tracks.

I'll admit that some of the jumps are very tight, but I've kept these to minimum. As for the backtracking, perhaps I got it wrong. I wanted some backtracking, but I don't want it to feel like a chore. If there's a particularly annoying level, I'd appreciate it if you'd let me me know which one.

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